Let's Get Physical
Shared Feb 22, 2025

In the past couple days I’ve hooked up the systems to support multiple languages in the game and I’ve been having a lot of fun refactoring the save/load system to support player throwable environmental objects!
The game is at a great stage where it’s starting to become obvious as I play with it what will be important to gameplay. You can’t be exploring a derelict starship without moving crates and tearing off vent covers! Here’s a quick video: