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Let's Get Physical

Shared Feb 22, 2025

Screenshot from the game
The test liftable objects

In the past couple days I’ve hooked up the systems to support multiple languages in the game and I’ve been having a lot of fun refactoring the save/load system to support player throwable environmental objects!

The game is at a great stage where it’s starting to become obvious as I play with it what will be important to gameplay. You can’t be exploring a derelict starship without moving crates and tearing off vent covers! Here’s a quick video: